v1.1.0 Patch Notes


New features:

  • Added voiced dialogue to the security robots.
  • Added subtitles. Toggleable from the settings or pause menu. Traditional subtitles for the companion and overhead subtitles for the security robots.
  • Added data log tracker. Appears as an animated slide in when the player finds a new data log. A static version is visible at any time in the pause menu.
  • Added communicator slide in widget so that when the companion speaks to you over "radio" it is a bit clearer that your companion isn't just an omnipotent being. Fun fact, the waveform graphic is made in real time from the audio that is playing.

Bugfixes:

  • Security Robot enemies should no longer turn into "zombies" when killed.
  • The second laser redirection puzzle is now possible without requiring weird placement of the redirection cube.
  • Combat music should now play during the first major combat of the game, even if you exit the building quickly.

Gameplay Improvements:

  • Bullets now travel 3x faster than before. For both the player and Security Robots. 
  • Security robot enemies should fire their weapon more often now.
  • Security robots that engage in combat now alert nearby allies to also engage in combat after a brief delay.
  • Security robots' reaction times to initiating combat has been greatly improved. 
  • Security robots are more accurate with their shots, but not in an unfair way. They should pose at least some threat now.
  • Moved two data logs from inaccessible points on the map to now accessible points on the map. 

Menu Improvements:

  • Updated main menu buttons and added a settings menu option to the main menu.
  • Updated the pause menu buttons and added options to restart, return to the main menu, and exit the game.
  • Updated settings widget to be easier to use and read.
  • Settings changes now persist across levels and even after you close the game.

Files

Soulless-v1.1.zip 484 MB
48 days ago

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